Box of Life’s Rhythm

Box of Life’s Rhythm

 

Description

Box of Life’s Rhythm is a self-reflection interaction with a box containing a beating heart. The interactor opens and holds the box. As they hold the box, their index finger will lay on the pulse sensor that is located on the left side. Once the pulse is detect, the heart within will began to beat matching the interactor’s own heart rate. Four red LEDs will light up. Two LEDs are static. They illuminate the box and heart. The other two LEDs will pulse to the rhythm of the interactor’s pulse.

*This piece is merely part of a larger idea. There would be two boxes on display facing one another. As the interactors hold onto the boxes, each heart would beat to the other person’s heart rate.

The emotional response expected from this piece would be the feeling of being disturbed but some individuals might be excited and interest. The personal value of the piece was the physical build. Trying to piece together all the components into the box was a challenge. Redesigning the heart to beat with a servo motor. Wires breaking over and over again. The rubber band in the heart not sticking until adding massive amounts of hot glue. A faulty pulse sensor. Even with all those challenges, the build was completed and works as planned.

Sketch

Components

  • 4 330Ω Resistors
  • 4 Red LEDs
  • 9 volt battery
  • Arduino Uno board
  • Black cardstock
  • Cardboard
  • Duct Tape
  • Hot Glue
  • Jewelry box
  • Pulse Sensor
  • Rubber heart
  • Rubber Bands
  • Servo motor
  • Wires

Links to parts

Wooden Box

Heart Prop

Pulse Sensor

Arduino Uno

 

Concepts

The concept of the piece originally bigger scaled interaction that required two people to complete the “circuit”. Once the “circuit” was completed the wavelength would be displayed on the wall along with LEDs that would change color and brightness based off of the signal.

Original Description of “Coupling” – It takes two to be one…

2 people lay their hands on two metal plates. There is one in the middle between them forcing them to “hold hands”. Once their hands are touching the plates, a frequency or current would transmit through them both to the middle column. While this is happening, a picture/video of their unique wavelength is show. Based on the wavelength, LED panels would changs colors based off that signal. The resulting expressions would be curiosity, excitement, and Unity.

 

Concept Description

 

Simon Says…PhotoResistor

Simon Says … Photo-resistor

Hardware Components Used

  • 1 Photo-resistor
  • 1 RGB LED
  • 1 Yellow LED
  • 4 330 Ω Resistors
  • 2 10k Resistors
  • 1 Switch
  • 10 Wires
  • Arduino Uno Board
  • 1 Breadboard
  • 5 volt power

Concept

 

Description:

Simon says…Photo-resistor is an interactive game using a photo-resistor as the main input for the experience. As the user presses the button, the game begins. The RGB turns white and begins the blue blinking a randomized sequence. The number of blinks is the required number of times the user needs to flash a light towards the photo-resistor to win the game. During the “input” phase, the RGB led light blinks RED and GREEN indicating the time left. If the player fails to complete the sequence, the RGB LED will turn RED indicating they failed. If the player completes the sequence, the RGB LED will turn GREEN indicating they have won.  After the complete phase, either win or lose, the game will reset and idle until the button is pushed to start again.

As this piece resembles a game, the emotional response would be excitement, panic, and joy. The personal value of the piece was the challenge of coding and using a photo-resistor. As it was the first time I would have worked with one, I ran into some issues with calibration. Ultimately, I believe this piece was sacksful. It allowed me to push myself and try something different that was out of my comfort-zone.