“Sparky” – Hop Shock

Rig:

Animations:

Poly Count:


“Sparky” – Hop Shock – iOS Game

Software:

Adobe Photoshop

3d Coat

Autodesk Maya

Pixologic zBrush

XNormal

Colt Police Positive Revolver – Detective Game Scene



Poly Count:

coltprpolycount

Colt Police Positive Revolver – Detective Game Scene

Software:

Adobe Photoshop

3d Coat

Autodesk Maya

Allegorithmic Substance Painter

Marmoset Toolbag

XNormal

Ram Hammer


 Ram Hammer – 2016

Software:

Adobe Photoshop

3d Coat

Autodesk Maya

Pixologic Zbrush

XNormal

Concept Source:

http://firstkeeper.deviantart.com/art/Weapons-concept-200159906

KF2 Katana Texture – Killing Floor 2 Steam Workshop


KF2 Steam Workshop Katana Texture

Software:

Adobe Photoshop

Autodesk Maya

Pixologic Zbrush

XNormal

Skull Pocket Knife

 

Poly Count:SkullKnife_LOWcount


Skull Pocket Knife

Software:

Adobe Photoshop

Quixel Suite

Autodesk Maya

Pixologic Zbrush

XNormal

FFXIV Fanasty Axe

Poly Count:axe_count


FFXIV Fanasty Axe

Software:

Adobe Photoshop

Allegorithmic Substance Painter

Autodesk Maya

Pixologic Zbrush

XNormal

Concept Source:

http://img3.wikia.nocookie.net/__cb20130901032616/finalfantasy/images/8/88/Marauder_Weapons_FFXIV_Art.jpg

Walther PPK


Poly Count:
ppk_count


Walther PPK

Software:

Adobe Photoshop

Quixel Suite

Autodesk Maya

Pixologic Zbrush

XNormal

“ShadowWalker” Alan Froster


“ShadowWalker” Alan Froster

Game was displayed at PAX EAST 2012 at the Becker College Booth

Software:

Adobe Photoshop

Autodesk Maya

Pixologic Zbrush

The FIRST Image was the graphic for the display at the Becker College PAX EAST 2012 booth.

DoubleEdge Creature


DoubleEdge Creature

This model was used in DoubleEdge as an enemy which was displayed and playable at the Becker College PAX 2013 Booth

Software:

Adobe Photoshop

Autodesk 3ds Max

Pixologic Zbrush

XNormal

DoubleEdge Weapon


DoubleEdge Weapon

These models was used in DoubleEdge as the player’s weapon which was displayed and playable at the Becker College PAX 2013 Booth

Software:

Adobe Photoshop

Autodesk 3ds Max

Pixologic Zbrush

XNormal