Research & Project Updates – 2020 #13

This week I was under the weather for a few days but got a bunch done regardless. On the character creation class here is the final link: http://www.mdhopkins.net/virus-ara-prototype/

On my thesis project, I finished my to do list. I adjusted the characters arm for the normal pose and sad pose. I had issue with the user voice search. It ended up being the index changing in the list. I swapped it out for a dictionary and reworked the code to get it to work. Another issue, was when it had to pick another story to tell, it would cause and error. I needed to set the sentence ID to 0. The last major fix was the issue with the head rotation in late update. I updated the animations so there is blending between it all but the head would snap when locking onto the user. Found help on the Unity forums. I had to create another rotation var in the start() and then call it again. All the original code worked as well. As of now, I need to do some long run testings aka over night testing for idle to see if it breaks. Hopefully it all works as intended. After that I am not sure what is left, I could do more voices with different emotions for the different moods but I am not sure how the writting would be. To be honest, I am gatekeeping this project because it is on the home stretch now…

Blog Entry – Research and Project Updates – 2019 #11

This week, I have been working on more shapes of the head for my 3d digital art course and my thesis. This character will be fully sculpted so I am trying to find a shape I like. As of now, I am leanings towards the second head. (longer skull, and droopy chin) I do like the fourth one day as well but I believe it is too close to Picard from Star Trek. Nevertheless, I will find the shape and go along with it to finish the project.